This is the structure for backgrounds. More...
#include <ML_video.h>
Data Fields | |
ML_Image * | image |
u16 | width |
u16 | height |
float | scaleX |
float | scaleY |
u8 | rotated |
u8 | alpha |
float | angle |
This is the structure for backgrounds.
Transparency (0-255)
float ML_Background::angle |
Angle in degrees
Height
Pointer to the image associated with
Is rotation enabled
float ML_Background::scaleX |
X scaling
float ML_Background::scaleY |
Y scaling
Width