This is the structure for backgrounds. More...
#include <ML_video.h>
Data Fields | |
| ML_Image * | image |
| u16 | width |
| u16 | height |
| float | scaleX |
| float | scaleY |
| u8 | rotated |
| u8 | alpha |
| float | angle |
This is the structure for backgrounds.
Transparency (0-255)
| float ML_Background::angle |
Angle in degrees
Height
Pointer to the image associated with
Is rotation enabled
| float ML_Background::scaleX |
X scaling
| float ML_Background::scaleY |
Y scaling
Width
1.6.1