ML_system.h File Reference

This file contains system headers. More...

Functions

void ML_Exit ()
 This function exits the app/game. If it was launched from HBC/Wiiload, it will return to the HBC; if not, it will return to the Wii menu. :).
void ML_ExitConsoleMode ()
 CONSOLE MODE - This function exits the app/game. If it was launched from HBC/Wiiload, it will return to the HBC; if not, it will return to the Wii menu. :).
void ML_SetPowerMode (int value)
 NOT RECOMMENDED - This function set the wii power mode to the value (see enum T_WiiPower). It's better to use ML_ReturnToWii(); and ML_ShutdownWii();. ML_Exit(); is the best though !
void ML_ShutdownWii ()
 Shuts down the Wii.
void ML_ReturnToWii ()
 Returns to the Wii menu.
void ML_Debug (const char *filename)
 For debug purposes, you can call this function. It will create a file in /logs/ named with the "filename" char.

Detailed Description

This file contains system headers.


Function Documentation

void ML_Debug ( const char *  filename  ) 

For debug purposes, you can call this function. It will create a file in /logs/ named with the "filename" char.

Parameters:
filename Name of the file.
void ML_SetPowerMode ( int  value  ) 

NOT RECOMMENDED - This function set the wii power mode to the value (see enum T_WiiPower). It's better to use ML_ReturnToWii(); and ML_ShutdownWii();. ML_Exit(); is the best though !

Parameters:
value The Wii will set itself to this value power mode.
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